Hit List Q&A: Lorne Lanning, co-founder of Oddworld Inhabitants
In the “Hit List” from the Academy of Interactive Arts & Sciences, the video game industry’s top talents describe their current gaming addictions, their most anticipated releases and more. This week: Lorne Lanning, co-founder of Oddworld Inhabitants.
Lorne Lanning co-founded Oddworld Inhabitants with his partner, Sherry McKenna, in 1994. His Oddworld games, based in a universe where the dark side of globalization meets the consumer funny bone, have sold nearly 7 million units and garnered dozens of awards not only from the game industry, but also from the music, television, film, and animation industries – as well as illustration and design annuals. In 2008, Oddworld re-emerged as a self-published independent studio bringing its library of titles across various digitally distributed networks in over 20 languages. Their latest in-the-making game, a remake of Oddworld: Abe’s Oddysee, was showcased by Sony as an iconic representative of their support of the increasingly relevant self-published indie development communities.
At the D.I.C.E. Europe conference, Lorne will be speaking on “Properties of the Apocalypse” where he will take attendees on a journey across the macro intent of his studio’s design ambitions toward creating “trojan horse media.” He will also discuss how and why Oddworld’s character creations and story lines aimed to target an increasingly disillusioned audience.